Hint: a 10 point move exists.
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Select piece then click empty square on board to move. Make rows all same color but all different numbers, make columns all same number but different colors.
See Help for more detailed instructions.
Hint: a 10 point move exists.
[Click to close]
The goal of Scrammed! is to score more points than the other players. Players take turns to make a move.
Moves are made by placing tiles from your hand onto the board, in either a horizontal or vertical connected run.
A run can be up to 6 consecutive tiles (but it may be as few as two).
You can navigate help topics using the Next and Prev buttons. Use the Back button (top right) to return to your game.
In a horizontal move all pieces must be the same color, and all numbers must be different.
That was a horizontal move. As you can see, each piece moved was the same color (yellow), and there is no repeated number in the yellow run 1, 5, 2, 3.
The move connected with tiles on the board (the yellow two was already there). Moves must join up with the board in at least one place (except for the first move of the game).
In a vertical move all pieces must be the same number, and all colors must be different.
That was a vertical move. Each piece moved was the same number (one), and there is no repeated color in the vertical run of ones (yellow, green, purple, orange, red).
The connection to the board was made at the yellow one.
To move a piece to the board, or from one board square to another:
Try it now. When you are ready move on with Next.
There are two ways to move a piece from the board back to your hand (before a play is finished):
This works for pieces that you placed on the board this move. Try it!
There are three buttons that you will use during a move; Complete Reset and Pass.
Each button is only visible under certain conditions. Try it out!
After each move you earn points. Each run of tiles you have added to is scored as follows:
Place the green five from your hand under the yellow five. You score five points: two for the new vertical run yellow 5, green 5, plus three for the new horizontal run green 1, green 5, green 2.
On this board you can place the yellow four at either end of the run of yellow tiles.
Your (impressive) score of 18 is made up as follows:
Note the small number 18 near where you place the tile: this is a running total of what your move is currently worth. When you press Complete this total is added to your actual score.
To return to a real game hit the Back tab at top-right.
Placing a few tiles that connect with the board in several places is frequently the best way to score.
Observe this board. The best score you can make on it is 11. How?
Play the green five under the yellow five, the green two under the yellow two, then the green three, and finally the green four to the right of the green six. The score is made up of:
Cick on any players name to see their last move outlined. Click again to remove the outline.
In this Help game you are the only player, and you will have to Complete a move first.
To return to a real game hit the Back tab at top-right.